CORPORATE ESPIONAGE
FINISHED PROJECT
A social deception game built around wise decision-making where the players play as a corrupt company trying to meet quarterly goals while terrorists try to destroy the company from the inside out.
This project was done in Intro to Game Design; our group was inspired by traditional games like Mafia & Werewolf but wanted to put an interesting modern spin with more strategies. The apparent commentary/theme of capitalism is also seen as prevalent throughout the game.
Responsibility:
Art/UI Design
Game Mechanics Design